Aside from the usual hush-hush work I've been doing some on-the-side personal work to keep my sanity, expand my skill-set and fulfil my technical curiosity.
I've been engaging more into After Effects coupled with Photoshop as part of VFX, due in part to the post-production work from The Skeleton Key on Broadway. More on that later after I can get it rendered :)
Working further on the transcription project, slowly adding to the scene and fixing the camera shots a la Spielberg. As well as fixing the particle effects for the fountains and torches. and hoping for it to
I've also been working on environment concept art for Nanomation's 'Hansel and Gretel' Animation- Being in charge of imagining the gritty side of our world.
Having a keen interest in other methods of rendering and the extra added element of interactivity within a scene, I've touched into UDK, ID Tech 4, Source and Cryengine 3-Exploring the pipeline of transitioning models from Maya into other Game Development Kits, some being harder then others to transfer. I may do a write up on each pipeline in the future.
Finally, the overhaul of the Blog design was because the last one was so depressing. The change to a more creative design also comes with a more direct approach to showcasing past projects and social plugins (portfolio/email/facebook/etc).