Wednesday, 25 April 2012

Work Experience: Diary - BA Briefing + Pink Project

BA is an an Animation and Live Events company that creates visual effects work for VJing, Live-Events Production, and Moving Image for established and new clientèle. A more detailed profile of BA will be looked at in later post.

As part of an NDA, this particular project I will be undertaking as part of work experience for BA will be under an alias entitled 'The Pink Project'.

My initial idea for the Pink Project is to experiment further within Maya's dynamics and use After Effects/Photoshop as complimentary elements as I develop those ideas. I'll also be researching as much as I can on the subject of cabaret and base influence maps before I start playing within the wide field of dynamics.

At this stage it's pure experimentation. As well as posting progress on here, I'll be spit-balling the best of ideas back and forth with the client to focus on the most successful compositions and/or ones that have potential to be developed further via e-mail.

As this is a tight work schedule, I'm going to work towards my strengths as extensively as I can.

Some initial inspiration:
















Update 28th April: Renamed Name of Client to 'BA' to their request.

Monday, 23 April 2012

Transcription: Summary Post

Pre-Production

Transcription: Project Start
Transcription: Initial Ideas-Tower of Babel
Transcription: Idea Two - Music to Music Video
Transcription: Final idea. Real starting point
Transcription: Influence Maps
Transcription: Direction Change
Transcription: Tower of Babel Sources - WIP
Transcription: Tower of Babel Sources - Continued
Transcription: Normals Texturing Tests with Arabic Ornamental Patterns
Transcription: Final Art Direction
Transcription: Intro - WIP
Transcription: Architecture, Direction and Symbolism of the Islamic World- Part One
Transcription: Architecture, Direction and Symbolism of the Islamic World- Part Two
Transcription: Architecture, Direction and Symbolism of the Islamic World- Part Three




Production

Transcription: Modelling Update
Transcription: Modelling Update 2
Transcription: Modelling Update 3
Transcription: Modelling Update 4
Transcription: Modelling Update 5 - Tower, Trees and Dynamics
Transcription: Modelling Update 7
Transcription: Final Film, Art of and Technical Paper
Transcription: Full Stills



Tutorials:

Maya: Dynamics 1: Particles, Emitters & Forces
Maya: Game Modelling: Head Part 1-3
Maya: Dynamics 1: Particles, Emitters & Forces - Part 2
Maya: Game Modelling: Head Part 3-6
Maya: Game Modelling: Head Part 6-8
Maya: Dynamics 1: Particles, Emitters & Forces - Part 3
Maya: Lighting & Rendering 2: Intro to Mental Ray
Maya: Normal Maps
Maya: Dynamics 2: Goals, Instances, & Sprites
Lighting & Rendering 2: Intro to Mental Ray
Maya: Dynamics 2: Goals, Instances, & Sprites - Part 2
Maya: Dynamics 2: Goals, Instances, & Sprites 2

Maya: Dynamics 2: Goals, Instances, & Sprites 2 - WIP

Instancing Part 10: Animation Cycles (Fish)




Instancing Part 11: Animation Cycles (Robots) (Note: Illusionally Dodgy Movement as I was moving the Camera forward with the Robot Instances.)




Instancing Part 12: Animation Cycles (Spiders)




Goals Part 1: Mud Drop




Goals Part 2: Controlled Mud Drop




Thursday, 19 April 2012

Transcription: Full Stills

Containing Beauty, AO and Specular Passes