Thursday, 30 September 2010
So, after playing around with maya, following tutorials, and three attempts creating a dice (Maya crashed the first time, Materials refused to assign to the model the second time, Light source decided to spaz out the entire program and corrupt my scene on the third) I ended up with this piece of junk.
I'm proud I actually managed to get the damn tools to do what I intended to do 18 hours ago, but as a final piece I'm not happy with it- Mainly because the whole scene is too damn dark, looks too...smooth, and the dots just look odd, I don't know if it's because the white parts of the texture map are too small or because the models' smoothness makes it look odd or...Anyway.
Later today I'll edit the scene and put in better textures for the dice and mat, and a brighter light source to make it look a tad more atttractive. I used maya 2011 to make the dice so I can't do anything while I'm still here in uni
Saturday, 25 September 2010
Later in the day we were given an introduction in the use of photoshop on the mac. Basically the general tools and stuff for beginners who may not know it.
Our task was to create five individual drawings of our spliced animal, here is one of the two hour drawings that it took in our first lesson.
We were given an introduction into the use of Maya 8.0 through a brief breakdown of the tools and interfaces within the program. Specifically Binary and ASCii, the view tools, an overview of the interface, the common menus and tool box, as well as brief insight into the timeline and animation preferences.
Later on we were given a task to develop a set of dice using Maya. Which I will be looking at later on.
Tuesday, 21 September 2010
- The keel-billed Toucan is a South American bird with the most notable characteristic being its huge bill
- It is a poor flyer and mostly moves by hopping around trees
- It is the national bird of Belize
- It's native home is the tropical rainforest.
- It is a very social bird
- It houses a feather-like tongue which catches food and flicks it down its throat
- The beaks is light and hollow with thin rods of bone to support it
- No one actually knows that the toucan's large beak is primarily used for, its speculation is to reach fruit or courtship
Sunday, 19 September 2010
Following an unfortunate accident with your teleportation pod, you have been spliced
genetically with an animal (the precise identity of which will be revealed at time of
briefing). You are now an extraordinary hybrid! You are challenged to record your
metamorphosis by producing a full-figure self-portrait, painted digitally using
Photoshop and graphics tablet. Please note - image manipulation of photographs
is disallowed. Your self-portrait must be drawn/painted.
Research & Development 40% LO2
You are asked to produce a comprehensive blog archiving and annotating your creative
development during the duration of the unit. You should use the blog to reflect critically
upon your own creative practice and the wider cultural and thematic context of the unit.
My blog must include:
1) Your final self-portrait.
2) Sketches/concept art/digital paintings in support of your final portrait.
3) Supporting research for both your creative project and written assignment.
4) Hand studies x 5
5) Feet studies x 5
6) Head/face studies x 5
RCGA1002/Unit One/Anatomy 4
7) Life Drawing
8) Film reviews for the ‘Shapeshifters’ film programme. Please note – in
addition to and support of your own critique, your reviews must include a
minimum of 3 quotations from 3 different published reviews1 + poster art +
9) Your digital painting exercises (specified in your technical classes)
10) Your modelling task, texturing task, animation task, lighting & rendering
task, and first scene (as specified in your technical classes).
Friday, 17 September 2010
I'm a first year student studying Ba Hons CG Arts & Animation @ UCA Rochester
and I generally despise blogging, so this should be fun...
Few bits of info about me:
- I have a stupid amount of knowledge in Photoshop and Illustrator, along with being proficient in HTML
- In harsh contrast, I have absolutely zero experience in Maya or 3DSmax.
- I spent more time in my A-level graphic design exam helping people with Photoshop then doing my own work.
- I run my own Freelance Business named Freeflow Art and my own brand called Freeflow Clothing
- I have a compulsion for doodling anything anywhere anytime, examples:
- My Workspace: